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> error. Frankly, I'm at a loss to understand why this behavior could be
> considered desirable in anything but a Microsoft product.
a statement of fact was made, that being that it was not supported. where
was it said to be 'desirable' ?
in any event, the reason it wasn't working was due to a bug, which is now
fixed. even though hard-coding these paths in scene files is non-portable,
the editor will allow it.
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